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Day 5 · 12 min · Free forever

Loose pieces in the opening

  • Spot early loose pieces
  • Finish development without adventure

Opening traps often start with a loose piece after a greedy capture.

Develop knights and bishops, castle, then look for adventure — not the other way around.

If you grab a wing pawn and leave a piece hanging in the centre, you did not 'play sharp' — you skipped the scan.

Habit rule · No adventure until development is done and the king is safe.

Knowledge check

In the opening, when should you hunt tactics?

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